Clay Cap

Image developed for "Banco do Brasil"

Clay Cap
Banco do Brasil - 2009
final image
To develop this piece I used 3dMax, Mental Ray and Photoshop. I created the 3d model, and did the lighting, shading, rendering and post-production. The material is based on Jeff Patton's clay material, and I had to complete this image in a very short and restricted schedule.
texture detail
3d model - viewport
Back to Top